Difference between revisions of "WorkshopB:Tutorial-s"

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== Main Topic==
 
== Main Topic==
 
For developing basic kinetic or interactive design projects, participants will need to learn basic interactive techniques from simulation to physical computing. Arduino, a well-known microcontroller, will be heavily experimented in this workshop. During the workshop, participants will get the general idea about the basic electronic engineering knowledge and how to use micro-controllers and embed sensing and actuation systems to build the physical prototype. However, they can start experiment the kinetic mechanism by studying physical model as well as virtual simulation through 3D modeling software (Rhino, Maya, Grasshopper...etc). The idea of cellular component and self-organized logics should lead the final projects to an emergent morphological body via collective decision making. Laser-cutting as a digital fabrication technique will also be utilized under the constraint of "using sheet material" for producing the physical prototypes.
 
For developing basic kinetic or interactive design projects, participants will need to learn basic interactive techniques from simulation to physical computing. Arduino, a well-known microcontroller, will be heavily experimented in this workshop. During the workshop, participants will get the general idea about the basic electronic engineering knowledge and how to use micro-controllers and embed sensing and actuation systems to build the physical prototype. However, they can start experiment the kinetic mechanism by studying physical model as well as virtual simulation through 3D modeling software (Rhino, Maya, Grasshopper...etc). The idea of cellular component and self-organized logics should lead the final projects to an emergent morphological body via collective decision making. Laser-cutting as a digital fabrication technique will also be utilized under the constraint of "using sheet material" for producing the physical prototypes.
 
  
 
== Examples ==
 
== Examples ==

Revision as of 15:10, 20 September 2013

Main Topic

For developing basic kinetic or interactive design projects, participants will need to learn basic interactive techniques from simulation to physical computing. Arduino, a well-known microcontroller, will be heavily experimented in this workshop. During the workshop, participants will get the general idea about the basic electronic engineering knowledge and how to use micro-controllers and embed sensing and actuation systems to build the physical prototype. However, they can start experiment the kinetic mechanism by studying physical model as well as virtual simulation through 3D modeling software (Rhino, Maya, Grasshopper...etc). The idea of cellular component and self-organized logics should lead the final projects to an emergent morphological body via collective decision making. Laser-cutting as a digital fabrication technique will also be utilized under the constraint of "using sheet material" for producing the physical prototypes.

Examples