Difference between revisions of "project05:Frontpage"

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(Concept to Building Assembly)
 
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__NOTOC__ __NOTITLE__
 
__NOTOC__ __NOTITLE__
  
{{#slideshow:
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<html>
  <div>[[Image:Blackwhite Hexagon2_redone.jpg| 850px]]</div>
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<style>
  <div>[[Image:Finetrace render 1 cropped.jpg| 850px]]</div>
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div#headercontainer {
  <div>[[Image:Finetrace render 2 cropped.jpg| 850px]]</div>
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width: 850px;
  <div>[[Image:Finetrace render 3 cropped.jpg| 850px]]</div>
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height: 154px;
  |id=bar sequence=forward transition=fade refresh=4000
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margin: 0px;
  }}
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margin-bottom: -25px;
 
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padding: 0px;
 
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border: 0px;
<div style="height:30px; width: 850px; margin:0px; padding: 0px; padding-top: 20px; border: 0px;">
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color: #F96A03;
<div style="float:left; width: 130px; height 30px; border: 1px solid #aaa; margin-right:10px; " align="center">
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background: grey url(http://2628climator.hyperbody.nl/images/f/f5/Bannerconceptrender2.jpg);
[[project05:Frontpage|'''Group 5''']]
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}
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div#button {
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float: right;
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width: 100px;
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height: 30px;
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border: 0px solid #aaa;
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margin-right: 6px;
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margin-top: 130px;
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background: white;
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opacity: 0.7;
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div#mainbutton {
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float: left;
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width: 208px;
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height: 30px;
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border: 0px solid #aaa;
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margin-right: 6px;
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margin-top: 80px;
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align: center;
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background: white;
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div#headercontainer a:hover  {color: #AB2804; text-decoration: none; opacity: 1;}
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</style>
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</html>
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<div id="headercontainer">
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<div id="mainbutton" align="center">
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[[project05:Frontpage|'''Group 5 Main''']]
 
</div>
 
</div>
<div style="float:left; width: 130px; height 30px; border: 1px solid #aaa; margin-right:10px; " align="center">
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<div id="button" align="center">
[[project05:Expert1|'''Grasshopper''']]
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[[project05:Expert4|'''Process''']]
 
</div>
 
</div>
<div style="float:left; width: 130px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
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<div id="button" align="center">
[[project05:Expert2|'''Data and Climate''']]
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[[project05:Expert3|'''Climate''']]
 
</div>
 
</div>
<div style="float:left; width: 130px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
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<div id="button" align="center">
[[project05:Expert3|'''Materials''']]
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[[project05:Expert2|'''Assembly''']]
 
</div>
 
</div>
<div style="float:left; width: 130px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
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<div id="button" align="center">
[[project05:Expert4|'''Construction''']]
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[[project05:Expert1|'''Architecture''']]
 
</div>
 
</div>
</div><br>
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</div>
==Group 5: BITE - Conference-Capsule Hotel==
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author(s): [[User:Berend|Berend Raaphorst]], [[User:Eldin|Eldin Fajkovic]], [[User:Ilham|Ilham Lakhal]],  [[User:Thijs|Thijs IJperlaan]]
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<br>
 
<br>
 +
=='''Hex'''scape==
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[[File:Group5Concept.jpg|850px]]
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'''A modular synergy of soft- & hardscape'''
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 +
'''HexScape''' consists of an intelligent network of '''hexagonal modules''' with a multitude of functions. Each module is loadbearing and communicates with one another to adapt to occurring changes. For example: A group of people enter the lecture hall; the floor accommodates an auditorium-like seating arrangement and the light wells above dim the natural lighting.<br><br>
 +
The '''hexagonal module''' HexScape’s underbelly functions as a '''Conference room''', a lecture hall to alleviate the nearby campus as well as provide such an accommodation for other users. When there’s no lecture scheduled, the room opens up through the light wells connecting to the public space above and functions as a flexible workspace for the students of the faculty of Architecture. Hexscape provides nightly accommodations for the plot in the form of an underground and above ground '''Capsule Hotel''' as well as it contains a small dining venue, a '''Bistro''' for its users.<br><br>
 +
Furthermore, the project focuses on interaction on a smaller scale; our neighbours. Several connections can be found based on the core function; the flexible conference and work space. The remaining functions that are integrated, such as the Capsule Hotel and Bistro, stem from logical links with the neighbouring plots. An active synergy exists between the functions of the neighbouring groups on several levels, both inside as outside.<br><br>
 +
As stated before, central to the project is the concept of modularity. The main aim and focus was to create a highly flexible building that was able to interact on multiple levels with its climatic environment, immediate landscape and its users. Especially because these three elements are constantly in flux, a building; both its '''softscape''' and '''hardscape''', has to respond to these changes in an interactive manner.<br><br>
 +
Apart from the building on a modular scale, we are convinced that the building completely interacts with its open spaces as these have shaped the formal expression of the building. In this way the open space is not merely a detached addition - on the contrary - the open space becomes an integrated entity that is put to use in its full potential.
 
<br>
 
<br>
  
 +
==Concept to Building Assembly==
 
<html>
 
<html>
<iframe width="850" height="480" src="//www.youtube.com/embed/SyY57OSe2S0?rel=0" frameborder="0" allowfullscreen></iframe>
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<iframe width="850" height="450" src="//www.youtube.com/embed/vJOJdHyw_uE?rel=0" frameborder="0" allowfullscreen></iframe>
 
</html>
 
</html>
  
 +
==Visualisation==
  
 +
[[File:Exterior render 3.jpeg|850px]]<br>
  
==MID-TERM REVIEW==
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Approaching the modular landscape walking from the faculty of Architecture, the street folds and flows into the landscape, people traversing through and across it.
<html>
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<div data-configid="7828878/5552895" style="width: 650px; height: 244px;" class="issuuembed"></div><script type="text/javascript" src="//e.issuu.com/embed.js" async="true"></script>
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</html>
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==3D plan and section draft==
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<html>
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<iframe width="850" height="420" src="//www.youtube.com/embed/9CABQFE3y5U?rel=0" frameborder="0" allowfullscreen></iframe>
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<br>
 
<br>
External link: <a href="https://www.youtube.com/watch?v=9CABQFE3y5U">here</a>
 
</html>
 
  
==Natural Daylight Visualisation==
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<br>[[File:Exterior render 2.jpeg|850px]]<br>
  
[[File:CH1 1500.jpg|280px]]
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Two entry points appear as you walk towards the main public square of the plot. The lightwells create a visual interaction between the public space and the capsule hotel beneath.
[[File:CH2 1500.jpg|280px]]
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[[File:CS 1500.jpg|280px]]
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==3D sections 13/12/13==
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<html>
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<iframe width="850" height="420" src="//www.youtube.com/embed/PVTAFQf9zaw?rel=0" frameborder="0" allowfullscreen></iframe>
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<br>
 
<br>
</html>
 
  
==Modular Climate Concept==
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<br>[[File:Exterior render 1.jpg|850px]]<br>
  
[[File:Climate concept.jpg|850px]]
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A view from the main square, looking back towards the faculty of Architecture.
 +
<br>
  
[[File:GrEcGa.png|850px]]
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<br>[[File:interior render 1.jpg|850px]]<br>
  
==Neighbouring connections==
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The '''conference room''' filling up as a lecture is about to start, light still radiating from the overhead lightwells. Some students leisurely reading in one of the few comfy wall booths as others seat themselves for the upcoming lecture.
 +
<br>
  
[[File:neighbouringconnections.jpg|850px]]
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<br>[[File:interior render 2.jpg|850px]]<br>
  
==Visualisations 19/12/13==
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A look at the '''Capsule Hotel''' from a stairwell leading up to ground level and up.
  
[[File:Finetrace render 1.jpg|280px]]
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<br>
[[File:Finetrace render 2.jpg|280px]]
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[[File:Finetrace render 3.jpg|280px]]
+
  
==Visualisations 09/01/14==
 
  
[[File:Rendertryout1.jpg|280px]]
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==Morphing principle '''Conference''' space to '''Workspace'''==
[[File:2.jpg|280px]]
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[[File:3.jpg|280px]]
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[[File:4.jpg|280px]]
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[[File:5.jpg|280px]]
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[[File:interior01.jpg|280px]]
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[[File:interior02.jpg|280px]]
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[[File:interior03.jpg|280px]]
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[[File:interior04.jpg|280px]]
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[[File:interior05.jpg|280px]]
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==3D sections 20/12/13==
+
 
<html>
 
<html>
<iframe width="850" height="450" src="//www.youtube.com/embed/Li2gDqDFun0?rel=0" frameborder="0" allowfullscreen></iframe>
+
<iframe width="850" height="450" src="//www.youtube.com/embed/GSZ53rTWQ80?rel=0" frameborder="0" allowfullscreen></iframe>
 
<br>
 
<br>
 
</html>
 
</html>
 
+
author(s): [[User:Berend|Berend Raaphorst]], [[User:Eldin|Eldin Fajkovic]], [[User:Ilham|Ilham Lakhal]],  [[User:Thijs|Thijs IJperlaan]]
==Morphing principe Conference space to Workspace 10/01/14==
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<html>
+
<a src="http://mkerala.com/u/di/1UKT/Conference_to_Workspace.gif"><img src="http://mkerala.com/u/dm/1UKT/Conference_to_Workspace.gif"></img></a>
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</html>
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so I'm not quite sure why my .gif isn't moving...
+
 
+
'''<i>try uploading the gif on the Wiki, instead of embedding a source link</i>'''
+
 
<comments/>
 
<comments/>

Latest revision as of 14:31, 30 January 2014



Hexscape

Group5Concept.jpg

A modular synergy of soft- & hardscape

HexScape consists of an intelligent network of hexagonal modules with a multitude of functions. Each module is loadbearing and communicates with one another to adapt to occurring changes. For example: A group of people enter the lecture hall; the floor accommodates an auditorium-like seating arrangement and the light wells above dim the natural lighting.

The hexagonal module HexScape’s underbelly functions as a Conference room, a lecture hall to alleviate the nearby campus as well as provide such an accommodation for other users. When there’s no lecture scheduled, the room opens up through the light wells connecting to the public space above and functions as a flexible workspace for the students of the faculty of Architecture. Hexscape provides nightly accommodations for the plot in the form of an underground and above ground Capsule Hotel as well as it contains a small dining venue, a Bistro for its users.

Furthermore, the project focuses on interaction on a smaller scale; our neighbours. Several connections can be found based on the core function; the flexible conference and work space. The remaining functions that are integrated, such as the Capsule Hotel and Bistro, stem from logical links with the neighbouring plots. An active synergy exists between the functions of the neighbouring groups on several levels, both inside as outside.

As stated before, central to the project is the concept of modularity. The main aim and focus was to create a highly flexible building that was able to interact on multiple levels with its climatic environment, immediate landscape and its users. Especially because these three elements are constantly in flux, a building; both its softscape and hardscape, has to respond to these changes in an interactive manner.

Apart from the building on a modular scale, we are convinced that the building completely interacts with its open spaces as these have shaped the formal expression of the building. In this way the open space is not merely a detached addition - on the contrary - the open space becomes an integrated entity that is put to use in its full potential.

Concept to Building Assembly

Visualisation

Exterior render 3.jpeg

Approaching the modular landscape walking from the faculty of Architecture, the street folds and flows into the landscape, people traversing through and across it.


Exterior render 2.jpeg

Two entry points appear as you walk towards the main public square of the plot. The lightwells create a visual interaction between the public space and the capsule hotel beneath.


Exterior render 1.jpg

A view from the main square, looking back towards the faculty of Architecture.


Interior render 1.jpg

The conference room filling up as a lecture is about to start, light still radiating from the overhead lightwells. Some students leisurely reading in one of the few comfy wall booths as others seat themselves for the upcoming lecture.


Interior render 2.jpg

A look at the Capsule Hotel from a stairwell leading up to ground level and up.



Morphing principle Conference space to Workspace


author(s): Berend Raaphorst, Eldin Fajkovic, Ilham Lakhal, Thijs IJperlaan


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